SJC Inspire: how to design a successful video game

Very excited to announce the launch of the SJC Inspire digital magazine this week – a project I’ve been working on for the past few months in my role as Access and Outreach Associate for STEM at St John’s College, Oxford.

The first issues is ‘how to design a successful video game’ and features articles by researchers at St John’s, video interviews with students at the college, and practice puzzles set (and solved) by real Oxford tutors (myself included). I’ve highlighted some of my favourites below, but be sure to check out the full contents of the issue on the website here.

Maths in video games

My former tutorial partner, James Hyde, now works for Creative Assembly developing hit titles such as Halo Wars and Halo Wars 2. Here he explains how maths has helped him to land his dream job…

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Fun and games at the circus

Try out this maths puzzle set by St John’s maths tutor Dr David Seifert. If you send your answers in to inspire@sjc.ox.ac.uk you might even win a goodie bag!

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How to earn billions by giving something away for free

St John’s Economics tutor Dr Kate Doornik explains the pricing strategy behind the incredibly successful ‘Fortnite: Battle Royale’. Originally given away for free, it is expected to make over $3 billion in sales in 2018…

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